AI Toolmaker

I build small, intelligent tools that help people understand ideas by interacting with them. Over the past thirty years, my work has moved through many forms and disciplines — from early digital animation and interface design to the AI‑augmented prototypes I create today.What I enjoy most is taking an abstract concept and turning it into something you can poke at, test, or play with. Sometimes that looks like a conversational instrument (like DeepityBot) sometimes it’s a more traditional interactive demo. Either way, the goal is the same: make thinking feel clearer on the other side.I’m based in Berkley, Michigan, and I work independently on projects that sit at the intersection of design, language, and AI.
I design and build small, intelligent tools that make ideas clearer. Most of what I create lives at the intersection of interaction design, language, and AI — prototypes that help people explore a concept by using it rather than reading about it.
My background spans three decades of digital design and interactive development for organizations including Little Caesars, RE/MAX, Copper and Brass Sales, and Citigroup’s mortgage, banking and credit card divisions. Over the years, my work evolved from animation and interface design to interactive problem-solving tools — and now toward AI-driven prototypes.
Below are selected projects that reflect this direction.
DeepityBot
Inspired by Daniel Dennett’s notion of the “deepity” — a statement that's trivially true on one level but profoundly misleading on another — DeepityBot reveals the two readings that ambiguous claims can slide between.
Built with custom JavaScript, a hand-rolled interface, and an AI‑powered backend, it’s part classifier, part philosophical toy, and part diagnostic instrument.
Claude Shannon Interactive Demo
Originally created as an interactive explainer, this project now serves as an example of how I build conceptual tools: clear interactions, branching logic, animation, and systems thinking. It demonstrates my approach to turning abstract ideas into something people can actively explore.
More tools are in development — some experimental, some polished — but all built around the same goal: designing small, thoughtful interactions that illuminate how we think.
I’m available for freelance projects involving AI-augmented tools, interactive prototypes, and conceptual design work. If you’d like to discuss a project or see additional examples, feel free to get in touch.
I appreciate your time and interest.